# SCREENPLAY — The Nine Banners

> **v7 = 95:30 FROZEN** · S1 whole-scene = 6:00 · DO-NOT-FLIP
> Director authority · Editor ledger: RUNTIME_BUDGET.md
> Creative source: `../PLAN/HOMM3/` scene files + SCRIPT.md

**THE END · 95:30**

---

## ACT BOUNDARIES

| Act | Window | Runtime |
|-----|--------|--------:|
| ACT I — The Fall | [00:00–26:30] | 26:30 |
| ACT II — The Gathering | [26:30–74:30] | 48:00 |
| ACT III — The War | [74:30–95:30] | 21:00 |

---

# ACT I — THE FALL

## §01 [00:00–06:00] THE ASSASSINATION

**INT. ERATHIA THRONE-HALL — NIGHT**

Source: `PLAN/HOMM3/ACT_I_The_Fall/SCENE_01-assassination.md` + `SCENE_01_BATTLE.md`

Victory feast winding down. King Gryphonheart raises his cup. Lord Haart slips away. Poison. Necromancers emerge — Sandro leads. The doomed guard's shield-wall is annihilated and reanimated in one gesture.

> **GRYPHONHEART:** "To Erathia. May she outlast her king."
> **CHRONICLER (V.O.):** "A king once believed the gods loved the just, and so he could not fall."

**OUT:** bone-rattle percussion under → S02

---

## §02 [06:00–12:30] THE RISING

**INT. CRYPT — NIGHT**

Source: `PLAN/HOMM3/ACT_I_The_Fall/SCENE_02-the-rising.md`

Sandro's ritual. The Lich King rises. Garrison massacre — the dead take the field.

> **SANDRO:** "Rise, Majesty. Your kingdom still needs you."
> **LICH KING:** "…Erathia."

**OUT:** hooves drop into → S03

---

## §03 [12:30–18:30] THE QUEEN RETURNS

**EXT. ERATHIA COAST — DAWN**

Source: `PLAN/HOMM3/ACT_I_The_Fall/SCENE_03-queen-returns.md`

Catherine lands into ruin. First skirmish — Bless/Destroy Undead. Grief made personal.

> **CATHERINE:** "Then I'll dig it up with my own hands."

**OUT:** **HARD CUT** → sunlit S04 (green→gold dissolve reserved for S12 only; 1-beat ritual-green/ember AUDIO pre-lap)

---

## §04 [18:30–26:30] THE MUSTER

**EXT. FORTRESS GATES — DAY**

Source: `PLAN/HOMM3/ACT_II_The_Gathering/SCENE_04-the-muster.md`

The host assembles. Catherine resolves to raise nine banners.

> **CATHERINE:** "One banner cannot hold the dark. So we will raise nine."

**OUT:** sea-horizon **match-dissolve** → S05 (warmth-drop = Act I→II gear-change)

---

# ACT II — THE GATHERING

## §05 [26:30–34:30] A LEADERLESS LAND

Source: `PLAN/HOMM3/ACT_II_The_Gathering/SCENE_05-forest-kin-rampart.md`

Rampart — Gelu and the Forest Kin. S05 GREEN-CEILING: toxic-green weakest/most-diffuse, rumor-not-source.

> **GELU:** "…Then we bend. But we do not kneel."

**OUT:** road-wipe → S06

---

## §06 [34:30–43:00] THE ELVEN BARGAIN

Source: `PLAN/HOMM3/ACT_II_The_Gathering/SCENE_06-silver-cities-tower.md`

Tower — Solmyr and the Silver Cities.

> **SOLMYR:** "…That, it seems, you have come to teach us."

**OUT:** amber→cyan **hard tonal-contrast cut** → S07 (zero green)

---

## §07 [43:00–52:00] TOWERS AND BARBARIANS

Source: `PLAN/HOMM3/ACT_II_The_Gathering/SCENE_07-swamp-wardens-fortress.md`

Fortress — Tazar and the Swamp Wardens. Pair #4: RE-TIME THE GENIE.

> **TAZAR:** "…Marsh'll follow you, Queen."

**OUT:** firelight→ember-red smash → S08

---

## §08 [52:00–60:30] WAR DRUMS

Source: `PLAN/HOMM3/ACT_II_The_Gathering/SCENE_08-war-drums-stronghold.md`

Stronghold — Crag Hack and the war-drums. Cut↔light: Shots 5–6 RED-ONLY, zero Necropolis green.

> **CRAG HACK:** "…that's a fight worth singing about!"

**OUT:** hard-silence → S09

---

## §09 [60:30–67:30] GATES OF FIRE

Source: `PLAN/HOMM3/ACT_II-B_The_Enemy_Grows/SCENE_09-gates-of-fire-inferno.md`  
Director package: `scenes/09-DIR-SCN-009-DIRECT.md` (2026-07-19)

Inferno — Xeron steps through the fire-gate. Third power, allied to neither living nor Dead. Spy-glow = INTRUSION rung ≤ S05 ceiling (AFTER Shot-4 SNAP only).

> **XERON (S09-L01):** "Two feasts, laid out and fighting over the tablecloth. How generous. I'll take both."
> **CHRONICLER (S09-L02 V.O.):** guest/hearth · hungers grow · not crown · ash (SCRIPT Sc.9 exact)

**IN:** quiet holds from S08 hard-silence · speech-free until L01  
**OUT:** sting-to-black → S10 · L02 clean before sting  
**Silent:** fire barrage · Armageddon · SNAP · aftermath (no invented combat speech)  
**BINDING:** `scenes/09-DE-SCN-009-CONFIRM.md` (DE formal IDs L01–L02)

---

## §10 [67:30–74:30] UNDERWORLD BARGAIN

Source: `PLAN/HOMM3/ACT_II-B_The_Enemy_Grows/SCENE_10-underworld-bargain-dungeon.md`  
Director BINDING: `scenes/10-DE-SCN-010-CONFIRM.md` (2026-07-19)

Dungeon — Alamar and Sandro's bargain. Shot-3 ember flare = TEASE-THAT-LOSES (silent).

> **ALAMAR (S10-L01):** "My dragons are the finest in the world, necromancer. What does your master offer for them?"
> **SANDRO (S10-L02):** "A share of everything that lives. Soon — a share of everything that *doesn't*."
> **ALAMAR (S10-L03):** "Then we are agreed. I sell to the winning side."
> **SANDRO (S10-L04):** "Wise. Only remember, warlock — the winning side never has need of the man who sold it."
> **CHRONICLER (S10-L05 V.O.):** sells to every hand · later than the coin (SCRIPT Sc.10 exact)

**IN:** fade-up from S09 · speech-free until L01  
**OUT:** **HARD CUT** to war drums → S11 · L05 clean · zero dissolve  
**Silent:** Shot-3 ember TEASE-THAT-LOSES · fade-up / HARD CUT holds

---

## §11 [74:30–86:30] ELEMENTAL AWAKENING

Source: `PLAN/HOMM3/ACT_II-B_The_Enemy_Grows/SCENE_11-elemental-awakening-conflux.md` + Sc.11A fold  
Director package: `scenes/11-DIR-SCN-011-DIRECT.md` (2026-07-19)

Conflux — Ignissa and the elemental nexus. Council-of-war ensemble folded in. **12:00 🔒 PROTECTED.**

> **CATHERINE (S11-L01):** "Elemental! Fight with us — help us end them!"
> **IGNISSA (S11-L02–L03):** fight *between* · fire that eats all fires · gift unearned
> **CHRONICLER (S11-L04 V.O.):** balance is not peace (SCRIPT Sc.11 exact)
> **Council (S11-L05–L11):** Crag · Gelu · Tazar · Solmyr · Catherine five hands / Sun's Tear · Ignissa which fire (SCRIPT Sc.11A exact)

**IN:** HARD CUT war drums from S10 · speech-free until L01  
**OUT:** breach/core-arrival → S12  
**Silent:** drums establish · Phoenix dive · three-greens peak · breach holds

---

# ACT III — THE WAR

## §12 [86:30–95:30] THE CLASH

Source: `PLAN/HOMM3/ACT_III_The_War/SCENE_12-the-clash.md` + `SCENE_13-father-and-daughter.md`  
Director BINDING: `scenes/12-DE-SCN-012-CONFIRM.md` (2026-07-19) · DE formal **S12-L01–L09**

Dawn charge · mass raise · father/daughter fold. Green-SHATTER (Shot 2) ≠ green→gold DISSOLVE (Shot 5) — **ONE dissolve**. Land on clean S04 dawn.

> **CAPTAIN (S12-L01):** own dead
> **CATHERINE (S12-L02):** reason to rest · LIGHT THE FIELD
> **CHRONICLER (S12-L03 V.O.):** steel/kneels · nine banners · father's face
> **CATHERINE (S12-L04):** "…Father."
> **LICH KING (S12-L05):** Run while still me
> **CATHERINE (S12-L06):** free you
> **GRYPHONHEART (S12-L07):** Outlast me
> **CHRONICLER (S12-L08–L09 V.O.):** free not win · land keeps (SCRIPT Sc.13 exact)

**IN:** breach from S11 · speech-free until L01  
**OUT:** **THE END · 95:30** · L09 clean · candle out  
**BINDING:** DE formal L01–L09 (not draft 10-ID split)